An amusement device employing a hollow cubical box having three curved conduit members assembled therein, each extending from and between a central opening in one wall of the box and a central opening in an adjacent wall, the conduit members forming passageways for a ball. No matter which side is up, a ball dropped in the top opening comes out a side one, but a ball inserted in one of the side holes disappears within the box.
A toy, preferably for animals, is shaped as a hollow body with an inner labyrinth (9). An object such as a tidbit, may be caused to move along the labyrinth, in that e.g. a dog manipulates the hollow body. The hollow body is preferably shaped as a cube (3) with beveled edges, one side face of the cube being provided with an opening capable of receiving an insert member (2) and discharging the tidbit after it has passed through the labyrinth (9). Accordingly, a toy is provided, preferably for dogs, capable of meeting the natural needs of a dog with respect to the use of brain and olfactory sense.
A training device for developing hand-eye coordination in a child. The device includes a housing with front and rear walls, two side walls, an open top end and a bottom end. The housing also has a plurality of openings formed in the front wall of the housing adjacent the bottom end thereof. A plurality of tubes with upper and lower ends are secured in the housing. The lower end of each of the tubes is connected to one of the openings formed in the front wall of the housing. Secured to the top end of the housing is a hollow four walled removable insert. The insert serves to direct an object toward the open top end of the housing so that the object can randomly enter and pass through one of the tubes and out an associated opening in the front wall of the housing.
A drum-shaped feed dispenser has a hollow body in the shape of a generally prolate spheroid with truncated longitudinal ends. The hollow body is made of a lightweight material such as plastic, and granular feed can be poured into the hollow body through one end. A circumferential band of the hollow body at the longitudinal center of the drum has an annual shape defining a central portion of the drum. The hollow body includes a plurality of longitudinal recessed channels extending from the end walls of the drum to the edges of the central portion. The end of each recessed channel adjacent the central portion of the drum is defined by a transverse side wall. A feed dispensing aperture through which the granular feed can pass is formed in at least one of the side walls. When an animal engages the drum to impart rotation, feed drops out of the apertures as they pass through the downward-facing direction. The vertical orientation of the side walls discourages rain water from entering the interior of the drum through the apertures, and the channels, which slope away from the center portion, provide a water run-off path which draws water away from the apertures. Asymmetric placement of the channels imparts an eccentric weighting which controls the rotation and resting position of the drum. The drum can be rolled directly on the ground or rotated while mounted on a stationary base.
A game assembly includes a plurality of toy blocks or cubes containing passsageways which are strategically stacked so as to determine the path of a ball dropped through interconnecting passageways within the arrays of stacked blocks or cubes. The blocks or cubes may be strategically reoriented during play so as to change the path of a ball dropped through the blocks or cubes. The game involves inspecting and/or memorizing moves made by the players taking part in the game, as well as geometric orientation of the blocks or cubes, so as to define a desired path for a ball which is dropped through the stack. A collection plate below is marked with certain designated areas, preferably in color and each player tries to get as many balls as possible through the stack and into his designated area or to predict the exact location for each ball.
A marble track is constructed from cubes, base blocks, tower dowels, track dowels and rubber bands. Each cube has four vertically oriented tower bores, through-bores of approximately the width of the tower dowels, adjacent and parallel to the four vertical edges of the cube. Each base block has four vertically oriented tower bores with the same spacing as the tower bores in the cube. Cubes may be positioned on tower dowels extending vertically from a base block, and the position of a cube may be stabilized by a rubber band around the tower dowels just below the cube. A channel in each cube (except the "end cubes") permits a marble to pass through the cube. A channel may be bifurcated, and may have entrances/exits to any combination of the six faces of a cube. Track dowels may be inserted in track bores below each side channel entrance/exit to permit the marble to roll out of the channel and onto the track dowels. To facilitate the capture of a marble falling into a top entrance hole of a channel, the top hole may have a counterbore. Optimal dimensions of the components are related to the diameters of the marble and the dowels, and the side length of the cubes.