A game apparatus used for competitive scoring by at least two players includes granular material, such as sand, corn, wheat, rice, and the like, arranged in a pile or body in depth. The players alternately position respective game pieces in the form of elongated members that are resilient or have resilient portions under the surface of the quantity of granular material by holding opposite end portions thereof, stretching same, inserting the stretched game pieces into the granular material, and releasing the opposite end portions of the respective game pieces. The players then alternately attempt to withdraw or retrieve the game pieces by inserting one end of a respective retrieving member into the granular material and into engagement with one of the game pieces and withdrawing the retrieving member all in a single pass through the granular material.
A game apparatus adapted for use by a searcher for retrieving buried objects comprising in combination, a defined search area having a generally rectangular configuration defined by an elongated demarcation ribbon; a scoop having sifting grates for rapidly sifting soil in order to locate objects buried in said soil comprising a bottom grate, a first side grate and a second side grate, and a rear wall grate, and a lip; a handle affixed to the scoop adapted to be manually grasped by one hand; a plurality of game pieces, each piece being visually different and grid markers for organizing the search pattern wherein the searcher systematically searches a the search area for articles buried in the playing area.
A string pickup game apparatus includes a pair of supporters each of which has a pair of pinchers which are manipulated by a trigger such that two players using the two supporters can pick up string objects and place them in corresponding holding areas. The object of the game is to remove as many string objects as possible from a central holding area, and also from an opponents holding area, and deposit them in the player's own holding area.
A game based on retrieval of randomly positioned game articles employs a housing containing such articles along with a filler material of light weight, such as polystyrene spheres, in order to have the filler material of relatively lesser specific weight and the game articles of relatively greater specific weight. The housing, provided with access apertures, is vibrated as to thereby cause the game articles to be randomly positioned within the housing as well as randomly positioned with respect to such access apertures. The players, following particular related game rules, in turn, employing related retrieval appliances, attempt to retrieve the game articles through such access apertures without benefit of being able to visually locate such game articles which are covered by the filler material.