An academic quiz controller system includes first and second pluralities of identical and interchangeable response stations (11, 12, 13, 14 and 21, 22, 23, 24) each provided with a switch (17) and an indicator light (16) activated by the switch when pressed by a contestant. The first and second pluralities of response stations are serially connected by means of three pair telephone wire (10 and 20) and modular telephone jacks to form first and second strings of response stations. A microprocessor-controlled master console (30) has a plurality of indicators (33 and 34), one for each response station, a start switch (36) and a mode switch (37). The first and second strings of response stations are connected to the master console by means of three pair telephone wire (15 and 25) and modular telephone jacks as is a judge's switch pad (40) which is used for inputting an indication as to whether an answer is right or wrong. The master console has a plurality of modes of operation including a learn mode which recognizes the configuration of the system, a practice mode, a directed question mode and a toss-up question mode.
The present invention provides a method of teaching rote facts by the use of a computer network and the required software with the following functions: (1) Student interest is maintained by engaging the students in a competative game. Each student has access to a computer terminal with which to input the correct answer to a question posed by a master computer. The master computer keeps score and handicaps the faster players so that the slower players always have a chance to win occasionally and therefore their interest is maintained. (2) To further promote learning the correct answer is displayed after the first student inputs an answer to the question. (3) The handicap of each student is recorded and is accessable only to the teacher for evaluating the students. (4) Scores are automatically recorded for future evaluation by the teacher.
A computerized teaching system is described, which comprises an interactive group communication system, wherein students in a first group interact with a teacher in Social Mode, and, in some case, while students in a second group proceed with work in Independent Mode.
The objective is to provide an image synthesis method, games machine, and information storage medium which make it easy for a player to learn operating sequences that cause a game character to perform various different actions. If a training mode in which a player can practice manipulations is selected and an attack of a game character 30 hits another game character 32, a hit mark 34 is displayed at the hit location. In addition, a replay image is displayed if a replay creation condition is satisfied or if the player has performed a given manipulation. To enable the player to practice counterattacking, a game character manipulated by the computer initiates attacks at a constant timing.
An apparatus for taking school attendance includes a central office computer 101 interfaced with a plurality of attendance telephones 102. Typically, the interface is based on telephone lines or similar hard-wired network. Each AT device may therefore communicate with the central office computer or another AT device by data transmitted through the central office computer. A telephone interface 104 allows the central office computer to outside computers 105, including particularly the school district's central computer and database. The structure and organization of the software associated with the apparatus includes functionality related to the taking, recording and transmitting of school attendance and other purposes.
There is disclosed an affordable method and system of fully automating the instruction of a plurality of students which incorporates the use of a single CPU in conjunction with student questioning, responding and information feedback devices and which no longer relies upon the ability, mindset or even presence of a classroom teacher. The method further includes a fully-automated directly-integrated marks, records, reports and lesson management system.