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Automated league and tournament system for electronic games    

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United States Patent5593349   
Link to this pagehttp://www.wikipatents.com/5593349.html
Inventor(s)Miguel; Edward K. (DeKalb, IL); Bohn; Martin G. (Saginaw, MI); Zastera; Stephen R. (Bloomington, MN); Lilly; Eugene B. (Overland Park, KS)
AbstractA league and tournament system is disclosed which includes a centralized league machine that transmits data to one or more of a plurality of electronic dart games via modem or using a wireless portable data storage device. Transmission of information from the electronic dart machines can be via modem, facsimile transmission, or using the portable data storage device. The electronic dart machines are configured to receive and utilize league and tournament database information from the league machine for a variety of purposes, including automatic implementation of player handicaps, automatic control of match play, and team and player registration using the dart machine. The dart machine has a monitor that displays context sensitive menus using information obtained from the league or tournament database. The dart machine includes a barked card reader that permits identification of league and tournament participants using barcode cards. The dart machine can also respond to other types of barked cards for such purposes as crediting games and providing access to machine performance data and certain machine servicing functions. Intergame communication within an establishment is provided either by a hardwiring the dart machines or using infrared communication.
   














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Drawing from US Patent 5593349
Automated league and tournament system for electronic games - US Patent 5593349 Drawing
Automated league and tournament system for electronic games
Inventor     Miguel; Edward K. (DeKalb, IL); Bohn; Martin G. (Saginaw, MI); Zastera; Stephen R. (Bloomington, MN); Lilly; Eugene B. (Overland Park, KS)
Owner/Assignee     Valley Recreation Products Inc. (Bay City, MI)
Patent assignment
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Company News
Publication Date     January 14, 1997
Application Number     08/303,604
PAIR File History     Application Data   Transaction History
Image File Wrapper   Patent Term   Fees
Litigation
Filing Date     September 9, 1994
US Classification     463/30 273/371 463/1
Int'l Classification     A63F 009/24
Examiner     Layno; Benjamin H.
Assistant Examiner     O'Neill; Michael
Attorney/Law Firm     Learman & McCulloch
Address
Parent Case    
Priority Data    
USPTO Field of Search     273/371 273/148 R 273/DIG. 26 273/408 273/409 364/410 463/1 463/30 463/40 463/36
Patent Tags     automated league tournament electronic games
   
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5384561
Smith
340/323R
Jan,1995

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Schulze
463/25
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Sabaliauskas
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Form
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Tillery
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 Technical Review Submit all comments and votes
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What is claimed is:

1. A system for league and tournament play utilizing a plurality of electronically scored games, comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access player names from the database;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of user-selectable menu items; and

said dart machines further being operable under control of said game program to incorporate at least some of the player names received from said microcomputer into the user-selectable menu items displayed on said monitor.

2. A system as defined in claim 1 wherein said game program utilizes a hierarchial menu structure available through the user interface and wherein said dart machines are operable under control of said game program to display simultaneously a plurality of menu screens on said monitor as a part of said user interface, wherein each of said menu screens corresponds to a different level in said hierarchial menu structure.

3. A system as defined in claim 2 wherein said dart machines are operable under control of said game program to display each of said menu screens at a different predetermined area on said monitor and wherein said dart machines further comprise a plurality of menu switches, each of which is associated with one of said menu screens and is located on said dart machines proximate the predetermined area of said monitor that is used to display its associated menu screen, and wherein said dart machines are operable under control of said game program and in response to activation of any selected one of said menu switches to indicate in its associated menu screen the selection of one of a plurality of menu items available at the level in said hierarchial menu structure corresponding to said associated menu screen.

4. A system as defined in claim 2 wherein said microcomputer is operable under control of said computer program to generate one or more data files having competition data that includes team and associated player data from the database, and wherein said dart machines are operable under control of said game program to utilize said one or more data files to display in one of said menu screens a list of teams participating in a competition and to display in another of said menu screens a list of players associated with a selected one of the teams listed in said one of said menu screens.

5. A system as defined in claim 1 wherein said dart machines are operable under control of said game program to generate a character input screen on said monitor and wherein said dart machines further comprise input means for entering selections from said character input screen, and

wherein said dart machines are operable under control of said game program to store in one or more data files a new player name inputted via said input means and a game score that is associated with the new player name and to transmit the new player name and game score to said microcomputer for incorporation into the database.

6. A system as defined in claim 1 wherein said dart machines are operable under control of said game program to generate a numeric input screen on said monitor and wherein said dart machines further comprise input means for entering a player handicap for each of a number of players using said numeric input screen, and

wherein said dart machines are operable under control of said game program to implement each player handicap prior to start of game thereby play to adjust the players' game scores prior to the first round of game play.

7. A system as defined in claim 1 further comprising means for exchanging data between said microcomputer and said dart machines.

8. A system as defined in claim 7 wherein said means for exchanging data includes an infrared link at each of said dart machines, an infrared interface module connected to said microcomputer, and a portable data storage device having a data storage memory and that is operable to exchange data with said dart machines via said infrared link and to exchange data with said microcomputer via said infrared interface module.

9. A system as defined in claim 7 wherein said means for exchanging data includes a first fax/modem connected at least to some of said dart machines and a second fax/modem connected to said microcomputer.

10. A system as defined in claim 9 wherein said microcomputer is operable under control of said computer program to send data to said dart machines via modem transmission, and wherein said dart machines are operable to send data to said microcomputer via facsimile transmission, and wherein said microcomputer includes an image processing program operable to convert data from received facsimile transmissions to ASCII data.

11. A system as defined in claim 1 wherein each of said dart machines further comprises a card reader operable to coact with a data storage card to read stored data from said data storage card and provide said stored data to said dart game, and wherein said dart machines are operable under control of said game program to change the user interface in accordance with the stored data read from the data storage card.

12. A system as defined in claim 1 further comprising an input device, wherein said dart game is operable in response to input from said input device to indicate on said monitor the selection of one of the plurality of menu items.

13. A system for league and tournament play utilizing a plurality of electronically scored games comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access contest data from the database, the contest data including player data, team data, and game match data;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of menu items; and

said dart machines further being operable under control of said game program to incorporate at least some of the contest data received from said microcomputer into the menu items displayed on said monitor;

wherein said game program utilizes a hierarchial menu structure available through the user interface and wherein said dart machines are operable under control of said game program to display simultaneously a plurality of menu screens on said monitor as a part of said user interface, wherein each of said menu screens corresponds to a different level in said hierarchial menu structure; and

wherein said dart machines are operable under control of said game program to display in one of said menu screens a second plurality of menu items associated with one level in said hierarchial menu structure and to associate each of said second plurality of menu items with one of a plurality of sets of other menu items that are associated with another level in said hierarchial menu structure, and wherein said dart machines are operable under control of said game program to indicate in said one menu screen the selection of one of said second plurality of menu items and to display in another of said menu screens the set of other menu items associated with said one of said menu items.

14. A system for league and tournament play utilizing a plurality of electronically scored games comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access contest data from the database, the contest data including player data, team data, and game match data;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of menu items; and

said dart machines further being operable under control of said game program to incorporate at least some of the contest data received from said microcomputer into the menu items displayed on said monitor;

wherein said game program utilizes a hierarchial menu structure available through the user interface and wherein said dart machines are operable under control of said game program to display simultaneously a plurality of menu screens on said monitor as a part of said user interface, wherein each of said menu screens corresponds to a different level in said hierarchial menu structure; and

wherein said dart machines are operable under control of said game program to display three menu screens, each of which is associated with a different level in said hierarchial menu structure, and wherein said dart machines are operable under control of said game program to display a fourth menu screen concurrently with said three menu screens, said fourth menu screen being used to display information associated with one or more menu items concurrently displayed in at least one of said three menu screens.

15. A system for league play utilizing a plurality of electronically scored games, comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access player names and team names from the database;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of user-selectable menu items; and

said dart machines further being operable under control of said game program to incorporate the player names and team names received from said microcomputer into the user-selectable menu items displayed on said monitor.

16. A system for league play utilizing a plurality of electronically scored games, comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access player names and league names from the database;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of user-selectable menu items; and

said dart machines further being operable under control of said game program to incorporate the player names and league names received from said microcomputer into the user-selectable menu items displayed on said monitor.

17. A system for league play utilizing a plurality of electronically scored games, comprising:

a microcomputer having memory for storing a computer program and a contest database, said microcomputer being operable under control of said program to access team names and league names from the database;

a plurality of electronic dart machines, each of said dart machines having a monitor and including memory storage and a microprocessor operable under control of a game program to utilize data received from said microcomputer via a communication medium;

said dart machines being operable under control of said game program to display on said monitor a user interface that includes a plurality of user-selectable menu items; and

said dart machines further being operable under control of said game program to incorporate the team names and league names received from said microcomputer into the user-selectable menu items displayed on said monitor.
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TECHNICAL FIELD

This invention relates in general to electronically scored amusement games and in particular to league and tournament play using such games.

BACKGROUND OF THE INVENTION

The advent of electronic dart machines brought with it the automation and consequent simplification of scoring. Not only do these dart machines obviate the need for players to track the score as a game progresses, but they also eliminate intentional and inadvertent scoring errors that could otherwise occur as a result of mathematical miscalculation on the part of the players. Additionally, built into these dart machines are other features that reduce the amount of attention that the players must direct to procedural aspects of game play. For example, once all of a player's darts have been thrown for a particular round, the dart machine can be advanced to begin scoring for the next player and will automatically indicate which player is to throw next. Additionally, these dart machines sometimes include an infrared sensor to automatically change scoring to the next player by sensing when a person moves into close proximity to the dart machine to remove the darts from the machine's target (dart board). Because of these conveniences, players need do little more than strategize and throw their darts.

These advantages have made electronic dart machines well suited for use in league and tournament play. However, scoring of individual games is but one aspect of league and tournament play. Operation of a league or tournament additionally involves administrative matters, such as organization of players into teams, determining matches and player rotations for games within each match, and combining the results of game and match play for statistical purposes (such as handicapping) and to determine future player pairings and an ultimate winner. Accordingly, it has been proposed to link together electronically scored amusement games for the purposes of automating the scoring of league and tournament play and permitting such play using amusement games located in remote locations. See, for example, U.S. Pat. No. 5,083,271 to Thacher et al. which shows such a system for electronically scored amusement games in general, and U.S. Pat. No. 5,114,155 to Tillery et al. which is directed to electronic dart machines in particular.

One problem inherent in the systems disclosed in these two patents is that in order to implement league or tournament play, the organization and pairings for the first round of matches must be handled by a central computer prior to play of that first round. That is, a participant must first register and then be worked into the first round pairings by the central computer. Otherwise, information regarding the participants, which matches they played, and in what player position must be manually recorded and then later manuall