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| United States Patent | 5600368 |
| Link to this page | http://www.wikipatents.com/5600368.html |
| Inventor(s) | Matthews, III; Joseph H. (Redmond, WA) |
| Abstract | An interactive television system has a set-top box adapted for use with a
television and a remote control handset. The set-top box is connected to
receive a television broadcast that is filmed using multiple cameras
situated at various camera viewpoints. The television broadcast has a
primary channel, with which the viewer is familiar as carrying the desired
television program, and multiple virtual channels associated with the
primary channel. The virtual channels carry video signals from the
multiple different cameras covering the event. The remote control handset
has dedicated camera control buttons for selecting corresponding virtual
channels to allow the viewer to choose a desired camera viewpoint. The
dedicated camera control buttons are arranged in an intuitive pattern that
correlates to the camera viewpoints. |
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Title Information  |
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Drawing from US Patent 5600368 |
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Interactive television system and method for viewer control of multiple
camera viewpoints in broadcast programming |
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| Publication Date |
February 4, 1997 |
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| Filing Date |
November 9, 1994 |
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Title Information  |
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References  |
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| *references marked with an asterisk below are user-added references |
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U.S. References |
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| | Reference | Relevancy | Comments | Reference | Relevancy | Comments | 5488427 Kayashima 348/569 Jan,1996 |      Your vote accepted [0 after 0 votes] | | 5479268 Young 386/83 Dec,1995 |      Your vote accepted [0 after 0 votes] | | 5479266 Young 386/83 Dec,1995 |      Your vote accepted [0 after 0 votes] | | 5448291 Wickline 348/159 Sep,1995 |      Your vote accepted [0 after 0 votes] | | 5353121 Young 725/52 Oct,1994 |      Your vote accepted [0 after 0 votes] | | 5335277 Harvey
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Foreign References |
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Other References |
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References  |
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| Market Size |
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Estimate the gross annual revenues of the relevant market
sector:
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| Market Share |
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| Reasonable Royalty |
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What percentage of gross sales should the inventor or assignee be paid?
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Public's "Guesstimation" of Royalty Value
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| Market Size | N/A | [No votes] | | x | Market Share | N/A | [No votes] | | x | Reasonable Royalty | N/A | [No votes] |
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Market Review  |
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Technical Review  |
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Claims  |
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I claim:
1. A system comprising:
a display unit to receive a broadcast program which is filmed using
multiple cameras situated at various camera viewpoints, the broadcast
program having a primary channel and multiple virtual channels associated
with the primary channel, the virtual channels carrying video signals from
corresponding cameras;
a remote control handset remotely coupled to the display unit, the remote
control handset having dedicated camera control buttons for selecting
corresponding virtual channels to thereby choose a desired camera
viewpoint; and
the dedicated camera control buttons being arranged in a correlating
pattern to the camera viewpoints to directly map the camera control
buttons on the remote control handset to the camera viewpoints so that a
viewer can choose a desired camera viewpoint using intuitive control of
the camera control buttons without diverting the viewer's eyes from the
display unit.
2. A system according to claim 1 wherein the dedicated camera control
buttons are arranged according to directional components of a compass.
3. A system according to claim 1 wherein the display unit includes:
a channel number display that shows a number of the primary channel; and
a virtual channel selector to switch among the virtual channels selected by
the dedicated camera control buttons on the remote control handset without
changing the primary channel number shown on the channel number display.
4. A system according to claim 1 further comprising a head end server
connected to the display unit, the remote control handset generating
unique camera control signals indicative of and corresponding to the
multiple camera viewpoints and transmitting them to the display unit, the
display unit sending the camera control signal to the head end server, the
head end server switching among the virtual channels selected by the
dedicated camera control buttons on the remote control handset.
5. A system according to claim 4 wherein the head end server stores the
video signals from corresponding cameras.
6. An interactive television system comprising:
a television;
a set-top box operatively connected to the television, the set-top box
being connected to receive a television broadcast which is filmed using
multiple cameras situated at various camera viewpoints, the television
broadcast having a primary channel and multiple virtual channels
associated with the primary channel, the virtual channels carrying video
signals from corresponding cameras;
a remote control handset remotely coupled to the set-top box, the remote
control handset having dedicated camera control buttons for selecting
corresponding virtual channels to thereby choose a desired camera
viewpoint, the dedicated camera control buttons being arranged in a
correlating pattern to the camera viewpoints to directly map the camera
control buttons on the remote control handset to the camera viewpoints so
that a viewer can choose a desired camera viewpoint using intuitive
control of the camera control buttons without diverting the viewer's eyes
from the display unit;
the television displaying the virtual channel selected by the remote
control handset, the television further displaying at least one selectable
option icon, a modal selection icon, and a highlighting indicator which
highlights one of the option icon or modal selection icon for visual
identification;
the remote control handset further having a mode select button which allows
toggle between first and second modes of operation when the modal
selection icon on the television is highlighted;
in the first mode of operation, the camera control buttons are used to
cycle between the option icon and the modal selection icon; and
in the second mode of operation, the camera control buttons are used to
switch among the virtual channels.
7. An interactive television system according to claim 6 wherein the
dedicated camera control buttons are arranged according to directional
components of a compass.
8. A remote control handset for use in controlling a display unit, the
display unit being connected to receive a broadcast program which is
filmed using multiple cameras situated at various camera viewpoints, the
broadcast program having a primary channel and multiple virtual channels
associated with the primary channel, the virtual channels carrying video
signals from corresponding cameras; the remote control handset comprising:
multiple dedicated camera control buttons for selecting corresponding
virtual channels to thereby choose a desired camera viewpoint, the
dedicated camera control buttons being arranged in a correlating pattern
to the camera viewpoints to directly map the camera control buttons on the
remote control handset to the camera viewpoints so that a viewer can
choose a desired camera viewpoint using intuitive control of the camera
control buttons without diverting the viewer's eyes from the display unit.
9. A remote control handset according to claim 8 wherein the dedicated
camera control buttons are arranged according to directional components of
a compass.
10. A method for controlling multiple camera viewpoints during a broadcast
program, the television program having a primary channel and multiple
virtual channels associated with the primary channel, the virtual channels
carrying video signals from corresponding cameras, comprising the
following steps:
correlating the camera viewpoints to corresponding camera control buttons
on a remote control handset in art intuitive relationship, the camera
control buttons being arranged in a correlating pattern to the camera
viewpoints to directly map the camera control buttons on the remote
control handset to the camera viewpoints so that a viewer can chose a
desired camera viewpoint using intuitive control of the camera control
buttons without diverting the viewer's eyes from the broadcast program;
displaying a first camera viewpoint corresponding to a first virtual
channel;
switching, in response to actuation of a particular camera control button
on the remote control handset, from the first virtual channel to a second
virtual channel which corresponds to a second camera viewpoint; and
displaying the second camera viewpoint corresponding to the second virtual
channel.
11. A method according to claim 10 further comprising the following
additional steps:
generating channel changing signals within the remote control handset in
response to activation of a channel button on the remote control handset;
generating camera control signals within the remote control handset in
response to activation of the camera control buttons;
selecting the primary channel using a channel changing signal; and
maintaining the primary channel while using the camera control signals to
switch among the virtual channels so that use of multiple channels is
transparent to an end user.
12. A method according to claim 10 further comprising the following
additional steps:
displaying at least one selectable option icon and a modal selection icon;
cycling between the option icon and the modal selection icon in a first
mode of operation in response to actuation of the camera control buttons
on the remote control handset;
choosing the modal selection icon to switch from the first mode of
operation to a second mode of operation; and
switching among the virtual channels in the second mode of operation in
response to actuation of the camera control buttons on the remote control
handset.
13. In a video broadcast system, a method for controlling multiple camera
viewpoints during a broadcast program, the video broadcast system having a
display unit and a remote control handset at a viewer residence and a
video content provider remote to the viewer residence to serve the
broadcast program to the display unit, the broadcast program being filmed
using multiple cameras situated at various camera viewpoints, the method
comprising the following steps:
correlating the camera viewpoints to corresponding camera control buttons
on the remote control handset in an intuitive relationship, the camera
control buttons being arranged in a correlating pattern to the camera
viewpoints to directly map the camera control buttons on the remote
control handset to the camera viewpoints so that a viewer can choose a
desired camera viewpoint using intuitive control of the camera control
buttons without diverting the viewer's eyes from the display unit;
transmitting the camera viewpoints from the video content provider to the
display unit on a primary channel and multiple virtual channels associated
with the primary channel;
displaying on the display unit a first camera viewpoint corresponding to a
first virtual channel;
generating, in response to actuation of a particular camera control button
on the remote control handset, a camera control signal within the remote
control handset, the camera control signal being indicative of and
corresponding to a second camera viewpoint;
sending the camera control signal from the remote control handset to the
display unit;
switching, in response to the camera control signal, from the first virtual
channel to the second virtual channel; and
displaying on the display unit the second camera viewpoint corresponding to
the second virtual channel.
14. A system according to claim 1 wherein the display unit comprises a
set-top box and a television. |
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Claims  |
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Description  |
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TECHNICAL FIELD
This invention relates to interactive television, and more particularly, to
a system and method for viewer control of multiple camera viewpoints in
broadcast programming. This invention further relates to a remote control
handset used in the interactive television system.
BACKGROUND OF THE INVENTION
Conventional broadcast programming has traditionally been limited to a
single video stream broadcast from the television or cable company to a
viewer's television. Although multiple cameras may have been used to cover
the event, the program's producer selects which camera to use at which
point in the program so that only one video stream is broadcast to the
viewer. For example, when broadcasting sporting events, such as baseball
games or tennis matches, the sports network typically employs multiple
cameras to adequately cover the action. The multiple cameras enable ready
replay of key plays, such as a runner sliding into home plate or a diving
backhand volley, from many different angles. The producer relies on his or
her creativity and experience to timely select the appropriate camera
viewpoint which best conveys the sporting event.
The viewer, on the other hand, has no control over what he/she is viewing.
Conventional broadcast systems are not interactive and thus, the viewer is
forced to watch the single video stream compiled by the program's
producer. As a result, the viewer cannot independently choose to watch the
action from the home plate camera in anticipation of a close call at home
plate.
With the advances made in fiber optics, digital communications, and other
broadcast-related technologies, the number of available channels to end
viewers is ever increasing. Today, there are approximately 40-70 channels.
By the year 2000, the number of channels is expected to reach 500.
As the number of available channels increases, it has become possible to
make available multiple camera signals for control by the viewer. In such
systems, a channel is reserved for each camera video signal. For example,
suppose a musical concert event required three camera viewpoints: one
camera facing center stage, a second camera facing at an angle toward the
stage, and a third camera portably roving near the stage for close-ups on
the musicians. The three cameras would be assigned to channels, say,
150-152. If the viewer wanted to watch a close-up of the lead singer, the
viewer changes to channel 152 using the television control panel or a
conventional remote control handset having a number keypad and a channel
up/channel down key. If the viewer wanted a full view of the stage, the
viewer would change to channel 150, and so forth.
This method for viewer interaction is not, however, very convenient for the
viewer. The viewer must consciously remember which channels show which
camera viewpoints. Three viewpoints for a concert might be manageable.
But, six or more viewpoints in a fast paced basketball game or tennis
match might leave the viewer frustrated and seemingly behind the action of
every play.
The present invention provides an interactive system and method which is
intuitive to operate so that the viewer can expertly manipulate the camera
viewpoints as desired.
SUMMARY OF THE INVENTION
According to one aspect of this invention, an interactive television system
is provided which permits viewer control of multiple camera viewpoints
during a television broadcast. The television broadcast is filmed using
multiple cameras situated at various camera viewpoints, such as at a
sporting event where many different cameras are employed to capture the
action from several angles. The television broadcast has a primary channel
which the viewer is familiar, and multiple virtual channels associated
with the primary channel. These virtual channels carry video signals from
the different cameras. The viewer need not be aware of the virtual
channels, but simply assumes that he/she has tuned to the primary channel
where various camera angles can be manipulated.
The interactive television system includes a set-top box, which is adapted
for use with a television, and a remote control handset that is remotely
coupled to the set-top box. The set-top box is connected to receive the
primary and virtual channels. The remote control handset has dedicated
camera control buttons for selecting corresponding virtual channels to
thereby permit the viewer to choose a desired camera viewpoint. The
dedicated camera control buttons are arranged in a correlating pattern to
the camera viewpoints so that selection of a desired viewpoint is
intuitive to the viewer. Preferably, the dedicated camera control buttons
are arranged according to directional components of a compass. In this
arrangement, the viewer simply depresses the "north" button when he/she
wishes to view the sporting event from the north side, and so on.
The interactive television system of this invention therefore provides
intuitive operation whereby the viewer tunes to a single station, and then
expertly manipulates the camera viewpoints as desired using the designated
camera control buttons. This arrangement is further advantageous as it
permits rapid camera change to keep up with the action. The viewer need
not remember which channel carries which viewpoint. Additionally, the
viewer is relieved of having to punch various numbers on the keypad or
up/down buttons to switch camera angles, which is often times too slow.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 shows an interactive television system according to one aspect this
invention.
FIG. 2 shows an example camera configuration at a baseball game.
FIG. 3 shows a preferred arrangement of dedicated camera control buttons on
a remote control handset according to this invention.
FIG. 4 is a functional block diagram of the remote control handset and
set-top box of this invention.
FIG. 5 is a flow diagram of preferred steps for controlling multiple camera
viewpoints during a television broadcast according to one aspect of this
invention.
FIG. 6 shows an interactive television system according to another aspect
of this invention.
FIG. 7 is a functional block diagram of the remote control handset, set-top
box, and head end server according to another aspect of this invention.
FIG. 8 is a flow diagram of preferred steps for controlling multiple camera
viewpoints during a television broadcast according to still another aspect
of this invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
FIG. 1 shows an interactive television system 20 according to this
invention. The interactive television system 20 includes a television 22,
a set-top box 24, and a remote control handset 26. The set-top box 24 is
coupled to receive television broadcasts from a cable or television
company, and feeds the broadcast signals to the television 22 for display.
As is customary, the set-top box controls which broadcast is displayed on
the television.
The remote control handset 26 has conventional channel changing buttons in
the form of numeric keypad 28 and an up channel/down channel button 30. A
volume control button 32 is also shown. Other buttons, such as power and
VCR control keys, are not shown, but may also be provided on remote
control handset 26. According to one aspect of this invention, remote
control handset 26 also has designated camera control buttons 34 and a
mode select button 36, which are be described below in more detail.
This invention is particularly concerned with television broadcasts which
are filmed using multiple cameras situated at various camera viewpoints.
The television broadcast has a primary channel which the viewer is
familiar with, and multiple virtual channels associated with the primary
channel. A "virtual channel" is an otherwise normal channel that carries a
video stream like the primary channel, but the identity of the channel
itself is hidden from the viewer. The virtual channels are used to carry
video signals from the different cameras. The viewer does not need to be
aware of the virtual channels, but instead simply assumes that he/she has
tuned to the primary channel where various camera angles can be
manipulated.
It would be helpful for purposes of continuing discussion to provide a
example entailing a familiar sporting event. Suppose a sports network
broadcasts live coverage of a baseball game. The sports network has a
primary channel, say channel 20, which the viewer tunes into to watch the
baseball game. The viewer tunes to the primary channel using the channel
changing buttons 28 or 30. Set-top box 24 includes a channel number
display 38 which shows the primary channel number "20".
To adequately cover the baseball game, the sports network positions
multiple cameras around a baseball field to provide varied viewpoints. The
multiple viewpoints help capture all of the action, as well as provide
different replay angles of critical plays, such as a grand slam.
FIG. 2 shows an example camera arrangement around baseball field 40. The
action on the baseball field is monitored by seven cameras 42-48. Center
field camera 42 captures the action from the center field perspective.
Camera 43 provides overhead visuals from a blimp or dome. First base
camera 44 monitors action from behind first base as well as a view of the
home dugout. Third baseline camera 45 provides a view of the entire field
and particularly, down the third baseline. Home plate camera 46 provides a
catcher's perspective and shows the types of pitches being hurled at a
batter. First baseline camera 47 covers the entire field and down the
first baseline. Third base camera 48 observes action from behind third
base as well as a view of the visitors' dugout.
The video streams generated by the cameras are carried on separate channels
which are simultaneously broadcast to the viewer's home. The program's
producer assigns the cameras to corresponding channels in a manner
compatible with directional control afforded by the camera control buttons
34 on remote control handset 26. For instance, suppose the program
producer assigns a composite signal (i.e., the signal produced and edited
by the program staff that is traditionally available on television) to
channel 120. The video signals produced by cameras 42-48 are assigned to
respective channels 121-127. Channels 120-127 can be referred to as
"virtual channels" because the actual identity of channel remains hidden
from the viewer who believes that he/she is watching the sports channel
"20".
When the viewer first tunes to the primary sports network channel "20", the
composite video stream is initially displayed on the television. The
composite video stream is created by the program's producer and staff from
the multiple camera viewpoints. It presents the baseball game in the same
manner available in conventional television systems, including: data
overlays for scores or statistics, audio from the commentators, and cuts
to various camera angles to timely capture the action.
If the viewer wishes to choose another camera viewpoint independently from
what the program producer is displaying, the viewer simply pushes one of
the dedicated camera control buttons 34 on the remote control handset 26.
The camera control buttons are arranged in a correlating pattern to the
camera viewpoints. One preferred arrangement is a directional layout along
compass coordinates as shown in FIG. 3. Here, camera control buttons 34
include a "northwest" oriented button 50, a "north" oriented button 51, a
"northeast" oriented button 52, an "east" oriented button 53, a
"southeast" oriented button 54, a "south" oriented button 55, a
"southwest" oriented button 56, and a "west" oriented button 57.
The camera control buttons 34 correlate to the camera viewpoints at the
baseball field 40 in an intuitive fashion. For example, the "north" button
51 can be assigned to select the viewpoint from center field camera 42
situated at the north end of the ballpark. The "south" button 55 can be
assigned to select the viewpoint from home plate camera 46 situated at the
south end of the baseball field. The following table 1 summarizes the
correlation between the camera control buttons and the camera positions
about the baseball field 40, as well as the corresponding channel carrying
the video stream.
TABLE 1
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Direction
Button Camera (Number and Viewpoint)
Channel
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NW 50 Composite -- edited by producer
120
from all cameras
N 51 42 -- Center Field 121
NE 52 43 -- Blimp 122
E 53 44 -- 1st Base 123
SE 54 45 -- 3rd Baseline 124
S 55 46 -- Home Plate 125
SW 56 47 -- 1st Baseline 126
W 57 48 -- 3rd Base 127
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As evident from table 1, the dedicated camera control buttons offer the
viewer intuitive, intelligent control of the various camer | | |