A deck of thirty-six playing cards representing every roll combination of two six-sided dice. Each card displays the two dice on the face of each card in different color so as to distinguish every possible combination of the two dice. A corresponding game using this deck of cards for more than one players to achieve a winning suit of four cards of the same numerical total, containing the same dice, or of a specific orientation of high cards or low cards.
The invention includes specialized card decks and methods of play that revolve around three groups or groups of cards--numerical cards of 3 suits, 3 types face cards, and high cards. In one embodiment of the invention, the card deck consists of 52 specialized cards, which are divided into groups with the following general hierarchy: (1) 4 high cards that trump all other cards and (2) 12 face cards (3 of each type) that trump all 36 numerical suit cards (12 cards of each suit with a numerical value of 1-3). Within each group, the rank of each card is: (1) all high cards are equal; (2) face card X beats face card Y, face card Y beats face card Z, and face card Z beats face card X; (3) higher numbers beat lower numbers of any suit; and (4) suit P beats suit R, suit R beats suit S, and suit S beats suit P. In addition, each card may have a "draw value," i.e. a number of cards that must be drawn by a player as a consequence for playing a particular card.
A method of dealing a card game is taught wherein cards representing dice having a least four sides are utilized using variations of rules for games such as 1) traditional craps game, 2) Four The Money game, high low craps, or roulette. By repeatedly shuffling either two sets of six cards numbered 1 through 6, or one set of 36 cards (representing all of the rolls of a set of two six sided dice) traditional craps rules may be followed. Also taught is a roulette game which is played by having cards representing the numbered slots of a roulette game. A user is allowed to pre-select a space from a plurality of spaces into which a pre-determined number of cards are dealt in order to determine the number generated in place of a dice roll while still allowing user interaction in the random decision. Electronic monitoring card numbers, storage of card numbers, and the display of prior outcomes is also discussed. Comparison of the stored information to wagers is made to determine when wagers are won.
Methods and systems for conducting gaming activities are disclosed. In one method, wagers are placed on a game and cards are dispensed. An indicia of a play card is used to determine an outcome of the game. A feature bet is included, wherein if the indicia of the play card is a predetermined indicia, an indicia of the second card is identified. If a predetermined indicia on the second card is identified, a feature bet payoff is made to players that wagered on the feature bet. A method and system for a roulette game are also disclosed. A roulette wheel is used to determine which card of a deck of cards determines the outcome of the roulette game. A craps game system and method are further described. Dice are used to determine which card of a deck of cards determines the outcome of the craps game.
Methods and systems for conducting gaming activities are disclosed. In one method, wagers are placed on a game and cards are dispensed. An indicia of a play card is used to determine an outcome of the game. A feature bet is included, wherein if the indicia of the play card is a predetermined indicia, an indicia of the second card is identified. If a predetermined indicia on the second card is identified, a feature bet payoff is made to players that wagered on the feature bet. A method and system for a roulette game are also disclosed. A roulette wheel is used to determine which card of a deck of cards determines the outcome of the roulette game. A craps game system and method are further described. Dice are used to determine which card of a deck of cards determines the outcome of the craps game.
A zero-sum tiling game. A plurality of "domino-like" game pieces include indicia viewable on the top surfaces of the game pieces that correspond to one, or the other, or both of two halves of the game pieces. The indicia forms a binary set. The indicia associated with one half of the game piece may be summed to indicate the value for that type of indicia for that one half of the game piece, while the indicia may more generally be "added" or "summed" overall to obtain an overall value for any desired number of halves. Particularly, it is an object of the game to lay down game pieces in such a way that each piece that is laid down completes a square that consists of four halves, wherein the sum of the indicia for the four halves is zero.