Information about avatar characteristics for a user are stored in a removable memory card (115), for example in a SIM card for the GSM system. The information regarding the avatar can then be moved from one access terminal to another. A virtual world, which the avatar is designed to enter, can then be accessed from many different access terminals by means of inserting the SIM card and entering a personal identity number (PIN) code. Thus by adding such a memory function to a removable memory card (e.g. a SIM card or a Smart card), besides of making it possible to access a virtual world from different access terminals, also makes it possible to use avatars in new applications, such as in a GSM phone or another mobile phone or terminal.
A conversation support system and a conversation support method for providing a realtime communications environment in which a plurality of users simultaneously participate in a virtual world built and provided on a computer network for realtime talking. A shared virtual space accommodates remote communications infrastructures such as mobile telephone, PHS, and public telephone. Avatars can have a talk with each other by use of these infrastructures regardless of the locations of the communicating avatars, namely regardless of whether each avatar is inside or outside its aura. Namely, the avatars can communicate each other beyond a single shared virtual world. The PHS owned by each avatar can communicate with any PHS in another virtual world or even in the real world.
A voice avatar module is connected in a wireless terminal or a server for implementing a voice avatar for multiuser entertainment services allowing voice-based communication over a wireless network. The voice avatar module has a memory including a plurality of voice avatars. A user of the wireless device selects one of the voice avatars for modifying the user's voice. The user then enables the selected voice avatar so that all participants hear the modified voice of the user.
The present invention is a method and apparatus for implementing in embedded software the functionality of one or more external user interface circuits either in a surface mountable integrated circuit or in the main system CPU of a telecommunication unit.
In a method for transmitting user identification data to a wireless communication device (1), user data is stored in a user data identification module (2). Upon initiating operation of the wireless communication device, the user data is examined to obtain access rights of the user of the wireless communication device. The user data is transmitted at least partly in a wireless manner from the user data identification module to the wireless communication device. The invention relates also to a user identification module having means (9) for storing user data and means (4, 6) for transmission of user data to a wireless communication device, and relates also to be wireless communication device (1). The wireless communication device includes means (5) for receiving user data and means (11) for examining the user data to obtain the access rights of the user of the wireless communication device. The data transmitting means (4) includes wireless communication means.
This invention provides a method for a subscriber television system client device to provide a three-dimensional user interface comprising a virtual reality media space. The three-dimensional user interface allows the user to navigate a three dimensional environment, participate in activities, and interact with other users. The three-dimensional user interface enables the user to associate personal characteristics with an avatar which represents the user in the system, such personal characteristics comprising a symbol, a picture, and video.