
A toy vehicle racing game is described utilizing a continuous, unguided vehicle race track with steeply banked curves and straight, flat horizontal track sections. The width of the unguided roadbed surface is selected so that vehicles may pass one another. A player-controlled chicane is employed in the path of the high speed vehicles. The chicane includes normally active slow-down devices which the players attempt to disable manually just at the time that their vehicle is about to pass over the ...











